About This Game The Adventurezator is an emergent adventure game about creating emergent adventure games!Rock, Paper, Shotgun says:"Madness! Brilliant madness."You enter the room. Squinting your eyes under the dim light, you can make up the improbable form of a pig with wings. It is glorious. “We are Pigasus. Mighty game developers”, asserts the airborne swine, “And this here is Adventurezator”.“Adventurezator is an adventure game. Well, sort of. You see, we all love adventure games (as all sentient beings in their right minds should) but you must admit that even the best of them lack something very special: good old YOU.”“In Adventurezator, you not only play an ever-renewed pile of brilliantly designed point-and-click adventures: you actually get to design your own, and publish them too! The best part? You can do that without all that boring programming, or math. It’s all very technical, but (if we had to put it in layman’s terms) it works like a very fancy cable connected directly to your brilliance.”You stare at the flying mammal for a while, barely containing your happiness. But still, you could use a little more detailed information. Something like a feature list. Maybe with bullet points. Pigasus opens its inventory and gladly gives it to you.Features: An Adventure Sandbox: create and play your own adventures with no scripting or technical knowledge required; Workshop support: share your creations, and easily play the best adventures the community has to offer; Free-form Object Interaction: objects dynamically interact with each other – no need to manually make a cup and a water fountain find what they can accomplish together; Actor editor: create, save and share your own characters; Cutscene Editor: show the world your movie-directing abilities have been drastically underrated until now; Level Editor: easily point, click, drag, drop and rotate components to create your own levels; Campaign Editor: string your chapters together and create a world-spanning saga; Full-fledged campaign and stand-alone extra levels: for your enjoyment and to inspire greater creations! More post-launch content: we will continue supporting Adventurezator with official and community-driven updates; Pointy. Clicky. Pigs. Naked, Baby, Flying, Godly Pigs. 6d5b4406ea Title: Adventurezator: When Pigs FlyGenre: Adventure, IndieDeveloper:Pigasus GamesPublisher:DegicaRelease Date: 17 Sep, 2015 Adventurezator: When Pigs Fly Patch adventure zator when pigs fly I had an enjoyable experience with Adventurzator and it is shaping up to be a decent tool for point and click adventure games.I enjoyed the provided When Pigs Fly campaign with its quirky storyline and humour and I'm looking forward to the last bonus level when it is released.The level editor is pretty good and in the time I've had it most of the major bugs have been ironed out. I am looking forward to all the future updates and expanded functionality for bigger and better levels.The dev seems to be fairly active on the forums and was quick to look into any bugs and suggestions posted with a quick comment or two. Overall an enjoyable experience and I would recommend it.. Every once in a while an early access title grabs my attention, holds on, and won't let go. Sometimes these love-at-first-sight relationships end in crushing disappointment. (StarForge) Other times I get to witness the birth of something truly great. So far, Adventurezator is definitely on the "great" side of things.The style is fantastic, from the comical art direction, to the awkward pig genitalia, the delivery just makes me smile. The whole concept of easy-to-use tools and emergent adventures is already quite enjoyable, and just screams potential. Things feel pretty polished in an "under construction" kind of way. Occassionally you run into these to-do notes where features should be. But hey, this is a game that is currently in development. You can't judge an unfinished house based on the fact that some of the rooms still need paint or furniture.With Adventurezator's current state, in all honesty, my endorsement is mostly based on potential here. I'm confident that Adventurezator will become something amazing however, because I see none of the warning signs that other failed early access titles exhibited. Performance is good. I see all good, original assets, not purchased Unity models. The roadmap shown so far keeps things realistic, instead of promising the moon, only to ultimately fall short of it. Because of this, I think you can safely give your money to the Adventurezator guys. You'll be supporting something that I can confidently say will be well worth it.. 12/31/2015As promised, I am updating my original review. I have to say that the developers did a FANTASTIC job creating a fully-functional "create your own adventure" tool with a ton of features I never thought I'd see. I did notice the interface was completely overhauled as well. With the amount of work the developers threw in, I have to give a thumbs up. Fantastic work Petrucio. 3/10/2014I was pretty excited for this game when I picked it up in a bundle about 8 months ago. The engine seemed great and appeared to be the skeleton of an amazing game.Unfortunately, I have decided to write this review 6 months later with very few updates. Unless the developer has a big update in the makings that hasn't been released, it appears to be an Early Access money grab. In its current state, which is much the same as it was months ago, it's merely a tech demo with very little content. I highly doubt anything significant will manifest and be anything near a competent game. Thus, I can not recommend it to ANYONE, especially for more than $1. It's a shame too, because it could be promising if the developers made a 10-15 hour game out of it.Will change and update my review if anything significant changes!. Full disclosure: I am a friend of the developers and backer of the game on Kickstarter.Adventurezator is both creature and creator. Its built-in campaign is a refreshing and fun take on adventure games full of character and engaging problem-solving. It also showcases the power of emergent behaviour that you can craft yourself in its adventure-game-making workshop.The game is absolutely recommended for anyone with even a passing interest in adventure games - especially if you, like me, are tired of their formulaic design and uninspired puzzles.. I don't get it, and I don't think I ever will. Emergent story-telling, point-and-click adventure, and a few giggles, to boot. What's not to love?Well, the comedic aspect is painful and (sorry) ham-fisted. It's not funny, at all.The visuals really start to grate, very, very quickly.Navigation is abhorrent. In some instances I've clicked on something and have no idea where I'm at, what I'm supposed to do or even how to go back. Other times I'm inspecting the ten thousand things you can inspect because direction is at a minimum. And it's not a lack of hand-holding, which I champion. It's poor design.I'm sorry, guys, but unless this title fundamentally changes, drastically, I can't recommend it.. Adventurezator is a fun fun game, it still has a few flaws but that's to be expected for an early access game.I've been having fun with it, and i think people who likes the concept will enjoy it as well. The game currently doesn't have much content, but what is there is very detailed and interesting. If you don't mind the short length, and can spare money for some indie developers, buy it and check it out yourself.
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